Juliver

Sarusa Almanthis's page

340 posts. Alias of Axolotl.


Full Name

Sarusa Almanthis

Race

half-elf

Classes/Levels

Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

Gender

Scowling, suspicious

Size

Medium

Age

27

Alignment

NG

Deity

The Green

Languages

Common, Druidic, Elven

Occupation

Wanderer

Strength 14
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 18
Charisma 10

About Sarusa Almanthis

Sarusa Almanthis
Female Half-Elf Druid 3
NG Medium Humanoid (elf, human)
Init +6; Senses low-light vision; Perception +12
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 22 (3d8+6)
Fort +5, Ref +3, Will +7; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Melee Darkwood Club +5 (1d6+2/x2) and
. . Masterwork Scimitar +5 (1d6+2/18-20/x2)
Ranged Sling +4 (1d4+2/x2)
Druid Spells Prepared (CL 3):
2 (2/day) Bull's Strength, Barkskin
1 (3/day) Shillelagh (DC 15), Entangle (DC 15), Flare Burst (DC 15)
0 (at will) Detect Magic, Read Magic, Guidance, Light
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Statistics
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Str 14, Dex 14, Con 14, Int 10, Wis 18, Cha 10
Base Atk +2; CMB +4; CMD 16
Feats Combat Casting, Improved Initiative, Skill Focus (Handle Animal)
Traits Dirty Fighter, Suspicious
Skills Handle Animal +9, Heal +8, Knowledge (history) +1, Knowledge (nature) +5, Perception +12, Sense Motive +9, Spellcraft +6, Survival +8; Racial Modifiers +2 Perception
Languages Common, Druidic, Elven
SQ animal companion link, elf blood, nature bond abilities (gellig, giant frog), place magic (7/day), share spells with companion, spirit sense, spontaneous casting
Combat Gear Potion of hide from animals, Scroll of Remove Sickness, Thunderstone (3); Other Gear +1 Leaf armor, Dustburst bullet (2), Darkwood Club, Masterwork Scimitar, Sling, Sling bullets (40), Backpack, masterwork (55 @ 34.5 lbs), Barbed vest, Bedroll, Earplugs, Earplugs, Earplugs, Earplugs, Earplugs, Earplugs, Holly and mistletoe, Silk rope
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Special Abilities
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Animal Companion Link (Ex) You have a link with your Animal Companion.
Barbed vest Those injuring you with an unarmed or natural attack must make a DC 15 Ref save or take 1 damage.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Dirty Fighter +1 damage when flanking.
Dustburst bullet This gritty and irregular +1 sling bullet explodes into a cloud of choking dust when it successfully strikes its target. This fills a 5-foot cube and follows the target for 1d6 rounds before dispersing. Any creature ending its turn in the cloud must make a DC 13 Fortitude save or be sickened and blinded for 1 round.

Construction
Requirements Craft Magic Arms and Armor, stinking cloud; Cost 98 gp
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Place Magic (7/day) (Su) Free, +1 to caster level for 1 round.
Scroll of Remove Sickness Add this item to create a scroll with spells on it.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Spirit Sense (Sp) As det. undead, also fey, outsider, astral/ethereal/incorporeal simultaneously.
Spontaneous Casting The Druid can convert stored spells into Summon Nature's Ally spells.
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Sarusa is a "pure" half-elf, born to half-elven parents in Magnimar who did their small share of adventuring in their day. She and her brother grew up in a household that moved with the seasons; her father, a sculptor of stone, preferred the city during the colder seasons, but as the days grew longer and warmer, her mother, a ranger of some renown, would bring them out upriver, travelling along the Yondabaraki, sometimes as far as Sanos Forest. It was on these trips that Sarusa discovered her connection to the invisible lines of force that connect and criss-cross the land and water, and even the sky and planes beyond. Ruins just hidden within the Mushfens, or on the rolling hills, would sometimes catch her eye and call to her, humming with an imperceptible deep resonance.

During her times back in Magnimar, Sarusa spent days wandering the city, missing the wilderness. To her surprise. she found the same mystic sensation in monuments scattered throughout the city. Enthralled, she apprenticed herself to two mentors: Ebenthor, a scholar of the stones and statues of Magnimar, and a friend of her father, and Kelithe, a druid of the Mushfens, who assisted her in drawing out her companion, Gellig, a giant and imperturbable frog, from the murk of the Fens.

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