GM Aerondor
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To make it easy for me to fill in the chronicles, could you please provide for the character you want to credit this to...
Chronicle: What chronicle number will this be for your character? (likely 1)
Player name: Your name, as you want it to appear on the chronicle
Character name: The name of your character
Organized play #-#: Your society play and character numbers
Faction: Characters Faction
XP: Your starting XP (likely 0)
Fame: Your starting fame (likely 0)
Credits: Your starting credits (likely 150??)
Day job: Your day job skill and roll.
Please introduce yourself in gameplay. You might also want to look at the maps folder which has a lot of introductory handouts about how things work.
Please add an icon for your character to the first page.
Also please note down which Pregen you will be playing for this game.
GM Aerondor
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I suspect the SRD will be around the 17th..
Apparently you can make characters already.
| Spacefarer Redelia |
They have said they will be up later this week.
I would like to be the solarion pregen.
Chronicle:1
Player name: Redelia
Character name: unknown
Organized play #-#: 184425-703
Faction: not yet decided
XP: 0
Fame: 0
Credits: unknown
Day job: none, probably, since uses pregens
GM Aerondor
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The same place you create a new PFS character, along with PFS and CORE PFS there is now an option for SFS.
GM Aerondor
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And we are off.
If you can all make sure your handle has an icon on it, and that icon is also on the map that would be very helpful.
GM Aerondor
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Ideally if you can put your name, hp EAC and KAC, probably initiative modifier as well in the headers that makes life easier for me.
Tyranius
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Greetings all. So far we have:
Solarion
Technomancer correct?
I am thinking either Soldier or Mystic depending what the third is.
4th lvl pregens correct?
GM Aerondor
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Jump in. I don't think we will end up with seven. But if we do, the more the merrier.
GM Aerondor
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Throw yourself onto the main page. We may be at seven now. Still, makes for a faster game in some ways.
| Obozaya Threeguns |
Purchasing a:
battery (20 charges) - 60 credits
Serum of healing MK 1 - 50 credits
59 credits remaining.
| Obozaya Threeguns |
Yup just spending the pre gens left over credits :)
GM Aerondor
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At some stage next week, we'll probably finish up in the prison, and be moving on to the startship bit, which will have some starship combat in it.
This is a little complex, and I've not done it before. I have read through the rules and hopefully we can get through this in a timely manner.
Could you all have a glance at the roles listed in the handout, and make a suggestion about which ones you would like to take.
Only one captain, and only one pilot. Other roles can have multiple folk in them. (gunners BTW can fire two weapons in a turn).
GM Aerondor
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Soooo.. I think I have us with only five for some reasons, maybe I missed someone here.
M'Shak - Captain
Zefram/Ispeh - Pilot
Altronus - Gunner port & starboard
Keskodai - Science officer
Obozaya - Gunner (which weapons? Turret and forward?
Does that sound right?
Nobody in engineering to start with?
| Obozaya Threeguns |
I'll take turret as we can only have 1 gunner per weapon system right?
GM Aerondor
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Only one per weapon system. So Obozaya on Turret and Port, Altronus on foreward particle beam and Starboard laser?
M'shak
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The Rules says
Actions
You can take one action (usually defined by your role) per round of Starship combat. [...] Class features and items affect crew actions only if specifically noted in the class feature or item.
Does The Expertise and Convincing Liar of the Envoy work for Starship Combat ?
GM Aerondor
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I'm happy with expertise working on a relevant skill (presumably bluff, but maybe computers) - I think convincing liar may be pushing it though.
GM Aerondor
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I'm going to try and pick up the pace on the space battle. Space battles should be iconic, but by PBP this is turning into a bit of a drag.