Witchdusk Campaign Setting


Homebrew and House Rules


A while back, someone had written an amazing setting called Witchdusk for Pathfinder 1E that really bumped up all the martial classes, heavily involved Path of War and limited spellcasting to 6th level casters. Unfortunately, the website where everything was hosted is now inaccessible. I was hoping someone else knows of this material and had the foresight to save any of it, and if they'd be willing to share. I'm specifically looking for the Barbarian, Magus and Rogue class rewrites, as well as the Skill Exploit system they used. Any help would be greatly appreciated.


Prince Of Thieves wrote:
A while back, someone had written an amazing setting called Witchdusk for Pathfinder 1E that really bumped up all the martial classes, heavily involved Path of War and limited spellcasting to 6th level casters. Unfortunately, the website where everything was hosted is now inaccessible. I was hoping someone else knows horror games of this material and had the foresight to save any of it, and if they'd be willing to share. I'm specifically looking for the Barbarian, Magus and Rogue class rewrites, as well as the Skill Exploit system they used. Any help would be greatly appreciated.

I remember hearing about Witchdusk, but unfortunately I don't have copies of the class rewrites or the Skill Exploit system. Hopefully someone in the community saved the old files or has an archived copy of the site. The Barbarian, Magus, and Rogue rewrites sound especially useful, so I'd be interested in seeing them too.


Looks like the OP got a helpful answer on the GitP forums.

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