| TRDG |
This is a GM reference thread so spoilers ahead!!
Looks like a pretty good AP, but I see some tweeks to get the best out of it, at least for my 3 groups I'll be running this through.
The intro did'nt really grab me, so at the opening I'll have the PC's looking out over Breachill, then I'll prompt them how different it looked 2 weeks ago. Then will do a "Flashback" so they will get to play through most of their backgrounds as Breachill Survivors.
We will start in the middle of the Breachill battle, using the PF 2 Society Scenario's Battlespark 7-1, a Great way to get the players engagement.
I'll modify some more fights in then some PC's have loved ones, friend, work contacts and such so I'll sprinkle them in there as well.
More later as I craft this up
Tom
| Lex Winters |
i was going to say adapting PFS 07-01 is a great way to add on a prelude to hellbreakers.
I think it's also definitely worth reading through Hellfire Dispatches in full, so you can reflect the wider stuff going on; and I think there's also a few other PFS 07 scenarios that can be worth doing as little cut-away one shot sessions that could really add to the sense of scale and narrative of the AP.
| steelhead |
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I think there's also a few other PFS 07 scenarios that can be worth doing as little cut-away one shot sessions that could really add to the sense of scale and narrative of the AP.
I really like your idea of starting the campaign with the #7-01 scenario. As someone who’s stepped back from our local PFS games recently, I’m not up to date on the specific scenarios. What are the others you were saying might be good?
This start to the AP is great and I’m hoping to either play it or run it someday. I can’t wait to read the second part!
| Lex Winters |
Lex Winters wrote:I think there's also a few other PFS 07 scenarios that can be worth doing as little cut-away one shot sessions that could really add to the sense of scale and narrative of the AP.I really like your idea of starting the campaign with the #7-01 scenario. As someone who’s stepped back from our local PFS games recently, I’m not up to date on the specific scenarios. What are the others you were saying might be good?
This start to the AP is great and I’m hoping to either play it or run it someday. I can’t wait to read the second part!
the most directly relevant ones besides 7-01 would be 7-09 Chitterwood Walks pt 1 and 7-12 Chitterwood Walks pt 2 - the battle of logas.
Within hellbreakers, the battle of logas is just a sidebar to set the time and context for later events, but you get to play out part of it in 7-12! and 7-09 gives you part of the incitement for it.
Anything with the hellfire crisis or battles spark tags is still good as an aside because they tend to loop in with events described in Hellfire Dispatches, and can be used to help the world - and the crisis - feel more alive beyond just the hellbreaker party's immediate actions.