Hey all, I just finished up a series of seven blog posts in seven days (totaling ~35k words!) deconstructing and then reconstructing my version of Rise of the Runelords. It's a sort of system-agnostic view, looking at story beats more than mechanics and piecing together the AP I want to run. Anyway, here's the first article, which has links to the others (they're all free... because of length, it just didn't feel right to repost the full text here):
Deconstructing Burnt Offerings (Rise of the Runelords Book 1)
Any and all feedback, thoughts, and discussion welcome here!