Rotfell
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Just a random thought, but going down that route was fun. PF2 Alchemist is almost like the Biohacker, as long as we exclude the bombs.
Now with Guild of the Grave World, we got a little weapon... the Needler Pistol (though it is missing statistics like what kind of ammunition and proficiency) of the Wight Scientist.
So if we treat needles as projectiles and replace the bomb proficiency of the alchemist with "injection weapons" instead, it's already possible to play a rather SF1-like biohacker, with elixirs and poisons for the Boosters and Inhabitors.
Of course, an actual Biohacker would probably diverse quite a bit I imagine, but I wouldn't be suprised if the alchemist (as a craft-oriented class) would serve as a chassis anyway.