Slamy Mcbiteo
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Pathfinder Adventure, LO Special Edition, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps Subscriber
There does not seem to be a place to ask about Starfinder 2e adventures...not sure why but here is my question
charging platform:
I am confused by the description of the Downgrid Charging Station. So there is a warning in the elevators about Fullbright being to much for Organics....but then they are just in a hallway? Does the hallway have a ton of doors that finally leads to the space of the map? I am not sure I understand? Does the elevator not lead to the charging platform? Can the players only go there at night so they do not get burned? How does Shalalamula live there?
| BlMageJosh |
Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Slamy Mcbiteo wrote:
There does not seem to be a place to ask about Starfinder 2e adventures...not sure why but here is my question
** spoiler omitted **
Here is how I imagine it.
See my terrible explanation here.:
The elevator opens to a short (10-15ft) hallway that then opens to Shalalamuls forest at the bottom of the map. I think this area and the hallway leading to it are enclosed and not affected by the elements. On the 4 corners of the map are doors to the charging platforms, and they are multiple hallways with doors lining them. These are exposed to the sunlight so they can then charge.
| Xenocrat |
There are a few void effects that work against objects/constructs/undead. The Entropic Stabilizer weapon upgrade and Awaken Entropy spell (Dark Archives) immediately come to mind, there may be one other spell out there.
Entropy Strike is sort of on point in SF2 - it's poorly written, but seems to intend that it convert to the acide version from void for any target that is an object or nonliving creature.