
Teridax |

There may be a page space consideration, as this playtest doc is especially compactly-formatted, but then we've had plenty of playtest documents that had lots of white space before, so I don't know if that was the real reason. It may simply be that the devs either forgot or focused on other aspects of the class instead; I don't see a reason why the Technomancer wouldn't be able to have that kind of feat.

25speedforseaweedleshy |
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other thought about this class
lack of non spellshape focus spell maybe a major problem for most technomancer other than viper
should they just spellshape 3 cantrip each fight after they run out of spell slot
that doesn't sound fun
grenade spell are very good for archetype for any class with decent class dc
but the base version are terrible for technomancer with their trained class dc
electromag grenade just have insane damage scaling compare to other grenade
did other grenade get a errata
debuf spell are very strong with d4 spell like animal allies
very confused by the wording of double spellshape double jailbreak feat line
quick relay only work with technomancer spell unlike effortless concentration
strange limitation for the class
dynamic frequency scaling have some confusing language
If your next action is to Cast a Spell from a spell gem that has already been used once today, it is destroyed.
why not just say each spell gem can only be preserve by this spell once instead
overclock lattice are amazing maybe overpowered
speedrun are funny
just let player clip through the map