
TidalTorrent |
I'm going to make a Frilled Lizardfolk who is a Braggart Swashbuckler as my first ever PFS character, and I'm struggling to choose a 1st level ancestry feat, and I would like some help and insight. The way I currently see it, there are three options that I am considering:
Bone Magic - There are probably a few primal or occult cantrips that are good on a swashbuckler and don't depend on my spellcasting ability. (Note: I only have access to the Core books.) I am uncertain whether I want to use a shield or not. This serves as a prerequisite for Fossil Rider, which seems flavorful, albeit at level 17.
Iruxi Armaments (Claws) - Part of me wants to make my character an unarmed build, but I'm not sure it is worth investing an ancestry feat to use a d6 weapon (my claws) when I could just use a rapier. It is an agile weapon, but since I cannot attack after using a finisher, the need to improve it might be reduced.
Reptile Speaker - This might provide some good out of combat utility, but I am uncertain how often I could find a reptile to speak to. Is it feasible to believe I could find a newt under a rock or something without investing in Survival?
Is there anything that I'm missing about the 1st level lizardfolk ancestry feats that might be good for me? Any assistance would be greatly appreciated.

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If you build around it, making a regular strike with an agile weapon then following up with a finisher can be quite potent. And having one or both hands free can be quite useful for a Swashbuckler looking to climb or make use of athletica maneuvers to add some flashier tricks.
The shield cantrip is not a bad choice either. I wouldn't factor in 17th level feats into your choices, though, as we're still probably a few years away from the first 13-16 adventure, much less a 15-18.