Would like some advice for building a Precog


Advice


Playing in a starfinder 1e game. GM is letting us use the Free Archetype variant rule. Character stats: STR 8, DEX 17, CON 10, INT 16, WIS 12, CHA 10. Already got other stuff picked out (items, feats, species)

I'm looking for good archetypes to pair with the class. Sounds like the campaign will lean more into RP than combat. Right now I'm debating between Audocyte and Racer, but I'm open to other archetypes. Not worried too much about min-maxing. Just looking for fun ideas! :)

Character is an ysoki, and they spent a good chunk of their life stuck in a lab testing the effects of Time Dimensional energy on living creatures. He escaped and spent some time hiding on a ship by serving as an engineer, and learning a little about flying too. The people he escaped from put a bounty on him, but the captain didn't turn him in, but he couldn't stay on the ship anymore.

He's currently on a (as the GM puts it) "junkyard of a space station known as Ravareon 7. The actual space station was extremely small, but over time more and more starships began to arrive and permanently remain, until it had grown into quite the city of derelict starships surrounded by a massive amount of debris. It was one of those places people go to disappear. Nobody asks questions. Nobody demands answers."

But yeah, any help picking out a fun archetype would be much appreciated! Currently looking at Racer and Audocyte, but I'm not locked in on them yet. : )

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