Does Get 'Em's damage bonus apply to the Envoy's "leading" attack?


Envoy Class Discussion


Get 'Em has a Lead by Example entry saying: "If you attack the target you select before the end of your turn, you reveal a weak point in your foe's defenses. You gain a circumstance bonus to damage rolls against the target equal to 1 + half your Charisma modifier..."

As per Envoy's Directive, any benefits from this directive last "until the beginning of your next turn."

Does the extra damage apply to the Envoy's NEXT attack after using Get 'Em? Or does the Envoy's next attack "reveal" a weak point for subsequent attacks (i.e., your 2nd attack against the target)?


1 person marked this as a favorite.

The wording in the feature isn't the best, and the way I've run it is that the triggering attack gains the benefits along with any subsequent attacks. The alternative would be that you'd need to spend three actions on your turn just to start applying that damage bonus, which seems unreasonable to me.


1 person marked this as a favorite.

During the liveplays, the devs have always run it as applying to the initial attack as well, so we can assume that is the intent.


Ah, these answers make sense.

(Well, this is feedback to the devs that the language "reveal" a weak point suggests otherwise and should be probably be cleaned up.)

Community / Forums / Starfinder / Second Edition Playtest / Playtest Class Discussion / Envoy Class Discussion / Does Get 'Em's damage bonus apply to the Envoy's "leading" attack? All Messageboards

Want to post a reply? Sign in.
Recent threads in Envoy Class Discussion