Wisp Ally


Playtest General Discussion


" Each creature who fails a Will save against a distracting wisp becomes off-guard until the end of their next turn. If the creature fails a Will save against a second wisp in the same round, it becomes dazzled until the end of its next turn instead."

I would not want to give up the off-guard effect for dazzled when a target fails vs. a second wisp. Rather, why not add on a -1 to hit along with the off-guard?


My reading is that “instead” refers to the effect of the second wisp making the target dazzled instead of off guard, but doesn’t affect the outcome of the first wisp.

So:
First wisp -> off guard
Second wisp -> dazzled instead of the usual effect of off guard

End result is off guard and dazzled until the end of the next turn.


Ah I see that now too.


I agree with BooleanBear. That sounds like it makes sense.

Which means that I ran the effect wrong in a game the other day...

Yeah, it could use some rule wording cleanup.

"If a target fails a Will save against a Wisp while affected by the Off-Guard condition from the same casting of Wisp Ally, the target becomes Dazzled."

Or something like that.


Also, I think when cast at Rank 1 (or at higher Ranks if you are affecting targets individually) that you can sustain the spell multiple times during a round to have one Wisp affect the target multiple times in the round in order to get the Dazzled effect.

Quote:

When you Cast the Spell and each time

you Sustain, you can direct the wisp to move to a creature
you choose within range and attempt to distract the target.

I think that is clear enough, but if someone doesn't read it that way, give a shout here.

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