| Dunkslammer Ornstein |
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So, I posted this on the Starfinder2e subreddit, but I will post it here as well to make sure it is seen:
RESTORATIVE RECOLLECTION [one-action]ANCHORING CONCENTRATE WITCHWARPER
Frequency once per round
Despite being stunned, there is a part of your mind in another reality still processing your situation. Decrease your stunned value by 2 or slowed value by 1. If you already lost an action this turn due to that condition, you can Recall Knowledge with any skill you are trained in.
And the stunned condition: https://2e.aonprd.com/Conditions.aspx?ID=93
Stunned states that you cannot act, and the duration/action reductions only occur when your turn begins and you would normally regain actions. I was initially thinking that this would be useful if you became stunned on your turn, but stunned makes you completely unable to act! If you became stunned on your turn, your turn would immediately end!
So, my next thought was to check the playtest errata, and there's nothing regarding the witchwarper in it at all.
Please, someone tell me I'm misunderstanding about the stunned condition, or there's some other value to this part of the action, but as far as I understand it, decreasing your stunned value with it is not possible because
If you became stunned on your turn, you cannot act and your turn ends
If your next turn begins and you are able to act, at all, you no longer have the stunned condition anyway.To be clear, the rest of the action is fine, and I get the value of it, but I can't see a situation where decreasing your stunned condition with this action is possible.
| Sniperfox47 |
Yep, indeed does look broken in the current version. This is how I am running it in my game and it's working pretty well:
RESTORATIVE RECOLLECTION [no action/passive]
ANCHORING CONCENTRATE WITCHWARPER
Despite being stunned, there is a part of your mind in another reality still processing your situation.
When you lose actions due to the stunned condition, you lose one less action but reduce the stunned condition as though fully affected.
When you lose actions due to the slowed condition, reduce your slowed condition by 1 after reducing your number of actions.
Additionally, any time you would normally lose actions to stunned or slowed, you may also Recall Knowledge using any skill you are trained in as a free action with the anchoring trait.
This seems to
*keep the intended action balance of the original, while being mechanically usable.
-original reduces stunned by 2, or slowed by 1 but need an action to use the ability, netting you 1 action this turn from stunned and none this turn from slow
-this gets back 1 action from stunned and 0 from slow this turn, still reducing slow for future turns.
*keeps the anchoring effect at the cost of an action
-Original needs you to use an action for the ability and anchor and gives a free knowledge check.
-This gives a free knowledge check and anchor, but recovers one less action.
*Is actually usable
-triggers automatically on loss of actions, rather than needing that action you just lost
-If the original version was actually usable, there is never any reason *not* to use it, since it costs an action to recovery one or more actions. This just codifies that by making it a passive that recovers one less action.