| Dark Nero |
I ran into a lore/imagination issue while working on my own set of house rules. They include different stuff that make the game harder (extra locations, tougher enemies, story and lore-based events/requirements for each scenario etc.) or easier (finding extra loot, gaining coins, purchasing potions at the store etc.).
After defeating a henchman or a villain I have a chance of finding a boon (for example, 33% or 66% chances respectively).
But what type of boon? I want to decide it by rolling a die and chosing between a selected pool of boon types. The pool is selected based on how the villain looks and what would I expect from him to drop.
For example, a skeleton henchman can drop only weapons and light armor. Jibrail Whyskey can drop weapons, light armor, item, ally or blessing.
It's obvious for me why he might drop a weapon, armor or item - because he carries them around or is equipped with them.
My friend asked: "How can a brigand drop an ally?". And I can easily answer that. He might be a slaver who kidnaps people and sell them to slavery, and we just saved one of those slaves who he was transporting while we attacked him. Or he could have kidnapped someone to demand a ransom from his family. Or it is just a dog who he treated badly and the dog likes us and is happy to join us. Lots of things I can imagine.
But how does finding a blessing look like in the fantasy world? I thought playing a blessing is like praying to some god asking for help. So if you want a blessing of a specific god - you just pray to that particular god. But how can I "find" a blessing? Or how do I "carry" it with myself (alongside weapons, spell scrolls and items)?
I need to understand and imagine that in order to make up explanations about how a villain could drop a blessing.
Can you give some ideas/examples how playing your blessing or finding a new one would be described in fiction manner based on Pathfinder lore?
| Whipstitch |
Blessings might actually need the least explanation. Pathfinder deities have been shown to be capricious, so any given deity could have their own reasons for blessing you. We don't have any way to understand their rationale most of the time. That being said, sometimes there could be clues as to the reason.
You could recover a religious relic or holy symbol. If you defeated a villain, for instance, they could have stolen the relic or holy symbol. A good deity might bless you for liberating the relic, or they might bless you for avenging the person from whom the holy symbol was stolen. An evil deity, conversely, might reward you for your victory - the person you defeated obviously wasn't worthy anyway.
Or the person you defeated may simple have blasphemed in the deity's eyes, and they are rewarding you for putting them down.