| Jhaeman |
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I’ve gone through the PF1 books I have, and here’s a list of references I’ve found to the places and NPCs in Second Darkness. Please note that, to avoid spoilers, I haven’t gone through any future adventure paths (but I have looked at prior ones, since I’ve run them) and I haven't looked at anything from PF2. If you know of other useful things to add, please go for it!
SPOILERS THROUGHOUT!
WHOLE CAMPAIGN
# The campaign setting book Inner Sea World Guide has entries on the Darklands, Kyonin, and Varisia (including a picture of the Cyphergate).
# The Second Darkness Map Folio has maps of Zirnakaynin, Rygirnan, Edrissil, Riddleport, the Gold Goblin, and several more.
# The player companion Pathfinder Society Primer on page 27 says a Pathfinder published proof of the existence of drow in 4707 A.R. (which contradicts the timeline of the A.P. which starts in 4708 A.R. and drow are still secret).
# Pathfinder Adventure Path # 3 has a gazetteer on Varisia with bits on Celwynvian, Calphiak Mountains, the Mierani Forest, Riddleport, and Roderic’s Cove.
CHAPTER ONE (Riddleport)
# According to Pathfinder Adventure Path # 10 page 73, the Tamiir-Quah occasionally attacks travellers on the road from Riddleport to Roderic’s Cove, forcing much trade via sea.
# The novel Winter Witch has an interesting “in universe” map of the area around Riddleport, and there’s a couple of pages at the beginning of Chapter Nine that take place on the outskirts of the city.
# The campaign setting book Darklands Revisited on pages 56-57 has a write-up and stats for a CR 7 urdefhan cult leader who abducts travellers around Riddleport.
# The campaign setting book Inner Sea Temples on page 2 has a sample temple priest with alterations for Cayden Cailean and Calistria.
# The campaign setting book Mystery Monsters Revisited says bunyips are a known problem in Riddleport (page 8), that there’s a famous sasquatch in Churlwood (page 45), and that the Serpentine Lodge (a group devoted to slaying sea serpents) has a base in Riddleport (page 49).
# The Rise of the Runelords Map Folio has a close map of Varisia include the area around Riddleport.
# The player companion Second Darkness Player’s Guide has lots of information on Riddleport.
# The player companion Varisia, Birthplace of Legends has information on Riddleport and surrounding areas, and a couple of new campaign traits for Second Darkness.
# The player companion Pirates of the Inner Sea has two pages on Riddleport, highlighting notable pirates and ships. It also features two pages on Besmara.
# Pathfinder Adventure Path # 10 on page 69 says the Shadde-Quah of the western Calphiaks protect the northern approach to the Varisian Gulf from raiders of the Land of Linnorm Kings.
# Pathfinder Society Scenario # 4-07 (‘Severing Ties) is set in Riddleport and includes visits to the city’s three temples.
# Pathfinder Society Scenario # 4-15 (‘The Cyphermage Dilemma’) is set in Riddleport and has some useful description of the city Cyphermage NPCs.
CHAPTER TWO (Devil’s Elbow)
# In the campaign setting book Inner Sea Bestiary on page 18, it says that once noqual is discovered, a cabal of Cyphermages start work on building a noqual golem.
CHAPTER THREE (Celwynvian/Mierani Forest)
# The campaign setting book Into the Darklands references Celwynvian on page 4.
# The player companion Elves of Golarionp has some information on Celwynvian.
# Pathfinder Society Scenario # 4-17 (‘Tower of the Ironwood Watch’) takes place in the eastern regions of the Mierani Forest and involves drow from Zirnakaynin.
CHAPTER FOUR (Zirnakaynin)
# The campaign setting book Darklands Revisited on page 8 has brief bits on Zirnakaynin and House Azrinae.
# The campaign setting book Into the Darklands has a table of wandering monsters (inside front cover), a random hazard chart (page 9), and a discussion of travel times and challenges (page 10) in the Darklands in general. Drow are discussed on page 31 and Zirnakaynin is on page 43.
# Pathfinder Adventure Path # 100 has a special gallery of new NPCs for previous adventure paths. For Second Darkness, the new NPC is the drow Chessadril Odranata, a resident of Zirnakaynin who is a potential ally for the PCs.
# Pathfinder Adventure Pathp # 13 on page 81 mentions some fungi specific to the Darklands.
CHAPTER FIVE (Kyonin/Iadara)
# The novel Queen of Thorns has a lot of information on Kyonin as well as a map not reproduced elsewhere.
# The campaign setting book Book of the Damned Volume 2: Lords of Chaos has a paragraph on Tanglebriar on page 63.
# The campaign setting book Inner Sea Bestiary on page 13 references a fungus queen commanding vegepygmies in Tanglebriar.
# The campaign setting book Inner Sea Races has a lot of information on elves, elf gates, and drow.
# The campaign setting book Inner Sea Temples on page 54 references a temple of Calistria in Kyonin.
# The campaign setting book NPC Guide has a useful NPC who lives in Kyonin named Vendlara Alderane (page 15), and stat blocks for the following: Kyonin Greenscout (page 42) and Kyonin Nightfall Sniper (page 42).
# The campaign setting book Occult Realms has a ritual to activate dormant elf gates on page 54.
# The campaign setting book Undead Revisited on page 56 says banshees plague Kyonin.
# The Pathfinder Chronicles Gazetteer on page 37 has a page on Kyonin and a picture of an elf gate.
# The campaign setting book Fey Revisited on page 63 discusses Druellian, an enormous village of sprites in the Fierani Forest in Kyonin.
# The campaign setting book Dungeon Denizens Revisited on page 62 notes that hundreds of shambling mounds serve Treerazer in southern Kyonin.
# The player companion Inner Sea Primer on page 10 has a useful brief on Kyonin.
# The player companion Elves of Golarion has some information on Kyonin and a stat block for the queen.
# The bestiary in the back of Pathfinder Adventure Path # 5 mentions Lukarazyl, a shemhazian demon who serves Treerazer as an assassin and general in Kyonin.
# Pathfinder Society Scenario # 5-05 (‘The Elven Entanglement’) is set in Kyonin.
CHAPTER SIX (Land of Black Blood)
# The campaign setting book Into the Darklands has a table of wandering monsters (inside front cover), a random hazard chart (page 9), and a discussion of travel times and challenges (page 10) in the Darklands in general. The Land of the Black Blood is mentioned on page 51.
# The novel Called to Darkness includes Orv (but not the Land of Black Blood specifically).
# The campaign setting book Darklands Revisited on page 44 has a brief mention of the neothelid Midnight Emperor who lives in the Land of Black Blood.
# The campaign setting book Dungeon Denizens Revisited on page 14 notes that cloakers serve the Moldering Emperor in the Land of Black Blood.
# Pathfinder Adventure Path # 13 on page 81 mentions some fungi specific to the Darklands.