BigNorseWolf |
What happens to your natural species abilities like flight and natural attacks when you polymorph?
When you change your own or another creature’s form using a spell with the polymorph descriptor, the target’s original form (referred to as its true form) is used to determine anything that is not explicitly changed by the spell.
. As a rule, a polymorph spell or effect doesn’t change any attribute about its target unless it says it does.
When you change your own or another creature’s form using a spell with the polymorph descriptor, the target’s original form (referred to as its true form) is used to determine anything that is not explicitly changed by the spell.
polymorphs of level 2 or higher have the caveat
Casting polymorph as a 2nd-level spell allows you to completely transform the target into one of the four 2nd-level polymorphed forms you know
So is that transformation supposed to include all of your abilities (because its a complete transformation) Or not mess with them because it doesn't specifically say you lose your natural weapons. ?
Xenocrat |
I don't see any basis for losing any of your natural species abilities, but I'd allow a PC to do it if he wants for disguise or other reasons.
Example: A strix with wings decides to create a specific Vesk form imitating a Vesk individual. Vesk don't normally have wings, but there are wing augmentations, so I'd say the spell doesn't force you to lose them. But if you're partially doing it for a disguise of a particular Vesk who doesn't have those augmentations I'll let you design it to get rid of your wings and flight capability.