PFS2 3-19: Mean Streets of Shadow Absalom


GM Discussion

2/5 5/5 *****

Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Anyone have thoughts on Gremala's Q&A:
Would you like to buy my soul?/Are you trying to steal my soul?

“Oh, you tempt me so! But no. That bit of business is off of the table. You’re already spoken for.”

That last bit there really feels like something the PCs will fixate on, but it feels like its just meant to be flavor line. Seems likely to derail the scenario for quite some time. How do you plan to deal with it?

2/5 5/5 *****

Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Also for Marcien & Backbiter, they've left the Reload 1 off the stat line, and haven't given Marcien any ammo.

Should he have to reload and we hand-wave the ammo? Or is it effectively an infinite capacity magazine/no reload/no ammo restriction?

Horizon Hunters 2/5 ***** Venture-Agent, California—Silicon Valley

Arisept doesn't list their size. I assume he are medium.
Also despite being level 10 and having 5th level slots, his cantrips are 4th level. I believe that is a copy/paste error.

The Shadow Doubles have the Summoned trait, meaning they are minions, but it doesn't mention if sustaining the ability allows both doubles to use two actions or only one. I am going to run it with both doubles using two actions when he sustains with one action.


Going to run this in July 2026...Any suggestions from GM's out there on the adventure and prepping for it?

Sovereign Court 4/5 ** Venture-Agent, Netherlands—Leiden

Poet22 wrote:
Going to run this in July 2026...Any suggestions from GM's out there on the adventure and prepping for it?

Lean heavily into the creepiness: The locations the party is going to are really weird and cool.

Mechanically there previously was an issue if you had a barbarian between the last two encounters because of the 3 rounds break, but that looks like it's no longer an issue since the Remaster, with Barbarians no longer becoming Fatigued for 1 minute after an encounter ends.

In the BBEG fight, the Animated Dreams are strong in Intimidation and can cast Paranoia: 'Fun' combo too use of Champions, Bards, or other party player classes!

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