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I'm trying to mock up a rough guide for myself on how much different things would cost to run in terms of charges. Vague plans for a the martian style adventure trapped on a planet with hostile environment. However while I can find rules for generators e.g. geothermal has a yield of 200 charges an hour I can't find (in the books I have anyway) rules for non-ship living things. How much does say a dome with computers, lights, air recycling, etc cost in charges? How much does an automated beacon require to run or the like. So I figured I'd ask here if anyone know of book with things like houses, apartments, arcologies, undersea bases running costs detailed. House rules or 3rd party also acceptable just trying to get a general idea.

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I suppose the rules for Power Cores and Expansion Bays could be repurposed for designing a small settlement.