| Henning Kristensen |
...next to the blue, super-heavy energy-generating sphere and push it into the hole.
We were sooooo close to finishing out this great adventure path in an orderly, well-behaved fashion, and now this.
As the GM, the best that I can come up with is that this will tear a rift into the Dark Tapestry and set them up with an encounter with the Dominion of the Black. Possibly within a shipyard fleshfarm.
Oh - and without a power source and a very possible collapse of the Silver Mount, I would think that my players might need to find another way into the Godmind, and if they do: That the Godmind might have turned into a darker, more twisted place.
Does anyone have better ideas? Possibly something that turns up the risk posed from Unity?
| Mathmuse |
My players are never orderly, so I avoided this problem. Unity had already moved the Divinity Drive to the shuttle in the Shuttle Bay, room A17. The gunslinger/rogue Boffin in my Iron Gods campaign had already announced her goal to steal the Divinity Drive.
And they had reached the Godmind, section H, before reaching the Computer Core, section G, by diving into the dimensional rift in the Divinity Core room.
Divinity Core: These decks once contained the Divinity Drive and the ship’s reactors, but weaknesses between planes caused by the malfunctioning drives have trapped several clans of outsiders within these halls. Today, a cold war between a clan of divs, a group of proteans, and a gathering of psychopomps continues an eternal three-way stalemate.
Henning Kristensen's party should still be able to reach the Godmind via the Interface Center, room G5. The Divinity Drive reaches across dimensions, so it could still be connected to the circuitry in the Computer Core while inside a portable hole.
Or for extra drama, the dimensional energies of the Divinity Drive could transform the portable hole into a gateway into the Godmind and Unity's avatar could have already reclaimed the Divinity Drive. The party would have to enter the Godmind and fight the avatar to steal the drive back.
As for reshaping the Godmind, when my PCs sneaked into there via the dimensional rift, I pieced together a landscape of arcade and X-Box games, such as Pac-Man (they played the ghosts). The rift was represented by a Tempest game. The final battle against Unity's avatar took place in the Temple of the Divines from The Elder Scrolls V: Skyrim.
| Henning Kristensen |
Or for extra drama, the dimensional energies of the Divinity Drive could transform the portable hole into a gateway into the Godmind and Unity's avatar could have already reclaimed the Divinity Drive. The party would have to enter the Godmind and fight the avatar to steal the drive back.
I guess that I came from a position where putting a Bag of Holding inside a Portable Hole leads to rifts in the planes (which is a quite dramatic effect).
Doing the same thing with something that has enough power to open wormholes large enough to drive huge starships through? In my mind, there are two options: Either nothing- or something truly earth-shattering happens.
At this point, I guess that this could also go with blowing up Silver Mount and physically manifest Godmind (possibly ruined, possibly twisted) in the smoldering crater. Optionally releasing Unity from its prison in the process.
Your reshaping of the Godmind sounds really cool and creative! I don't think that I'll steal that directly for this situation, though.