Multiple different Magic Hacks


Rules Questions


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Greetings!

Technomancer`s ability Magic Hack states
"When casting a spell, you can apply no more than one magic hack that affects the attributes of a spell (such as distant spell or extended spell)."

Does that mean only
A) you can not apply more than one _same_ magic hack (for example, 2 distant spell hacks to single spell thus tripling its range)
or whole nerfing
B) you can not apply more than one magic hack at the same time (for example, distant spell and harmful spells on same spell bein cast)
?

The Exchange

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Attributes of a spell are the boldfaced categories at the top of a spell.
School
Casting Time
Range
Area
Effect (only if it doesn't have area or targets)
Targets
Duration
Saving Throw; Spell Resistance

You cannot apply more than one magic hack that affects those attributes. For example, you can't apply both Extended Spell (which affects the duration) and Widen Spell (which affects the area). You could apply Distant Spell (which affects the range) and Harmful Spells since Harmful Spells doesn't directly affect one of those attributes.


There is no actual definition in the game of what attributes of a spell are. Lacking that, reasonable GMs can decide that damage is an attribute of a spell.

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