
Lougabi |
#### Discussion ####
Philosophically speaking, it was built to be an Arcane Hunter.
Practically speaking, it was built to be a magus/slayer/arcane archer multi-class.
The key ideas around the build:
-A sniper 'unchained' with magic arrows.
-A nerf familiar as a memento that it was once an Arcane Hunter in spirit.
#### Preliminary ###
# This archetype was made from several classes:
6 levels of eldritch archer (magus)
3 levels of sniper (slayer)
8 levels of arcane archer
3 levels taken from other classes for specifics features: vivisectionist (alchemist) + rogue for extra sneak attack. Familiar Adept (wizard) for Foresight (Divination) school and witch familiar.
#This archetype was made with a specific Race in mind:
Halfling with the alternative Racial trait "Swift as shadows"
# This archetype was made with 8 key Feats:
Point-Blank shot, Precise shot, Far shot, Acute shot, Expert Sniper, Weapon Focus, Critical Focus, Sneaking Critical. (in this order)
# And I took 3 major drawbacks to get a head-start:
Far-sighted, Frail, Easy Target.
#The result is:
At level20: +17 BBA, +11 Fort, +10 Ref, +8 Will, Magus spell-casting of level 11. And one hell of an Arcane Sniper.
#### Proposal ####
#Alignment: Any.
#Hit Die: d8.
#Starting Wealth: 4d6 × 10 gp (average 140 gp.) In addition, each character begins play with an outfit worth 10 gp or less.
#Class skills
Eldritch Archer, Sniper and Arcane Archer class skills.
#Skill Ranks per Level: 2 + Int modifier.
#Feats:
-The build got 8 free feats which is a lot. My proposal is that it doesn't get any feat at level 3, 7, 11, 15 & 19.
-It also got the option to use any of the five remaining feats to drop the major drawbacks one at a time.
#BBA, saves and spell-casting:
Fixing BBA at +15 instead.
Fixing all saves at +9.
Fixing Magus spell-casting at level 10.
#Special:
Level 1:
-Free feats: Point-Blank shot, Precise shot, Far shot, Acute shot
-Major Drawbacks: Far-sighted, Frail, Easy Target.
-Eldritch Archer Special
-Magic School Foresight with 3 school of opposition.
Dual bond:
-Bonded Range Weapon with attached drawback.
-Witch Familiar at 1/3 of character level (minimum 1)
Level 2:
-Spellstrike (contact spells)
Level 3:
-Free feat: Expert Sniper
-Deadly Range (Slayer)
-Snap Shot (Slayer)
-Sneak attack +1d6
Level 5:
-Drawing from Arcane Pool to enhance arrows. (Arcane Poll at 1/3 of character level)
Level 6:
-Magus Arcana: Prescient Attack.
Level 9:
-Free feat: Weapon focus
-Sneak attack +2d6
Level 10:
-Enhance arrow (magic), no need to rely on Arcane Pool any more to get +1 arrows.
-Free Feats: Critical Focus, Sneaking Critical
Level 12:
-Imbue Arrow (AoE spells)
Level 14:
-Enhance arrow (elemental), no need to rely on Arcane Pool any more to get elemental attribute.
Level 15:
-Sneak attack
Level 16:
-Enhance arrow (distance), no need to rely on Arcane Pool any more to double the range.
Level 18:
-Enhance arrow (elemental burst). Just the improved version of Enhance arrow (elemental).
Level 20:
-Hail of Arrows.