Is Stand Still an Attack of Opportunity? (implications from Stand Strong)


Rules Questions


3 people marked this as FAQ candidate.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

From the text of Stand Still, I would have said that Stand Still relies on one of the trigger conditions from Attack of Opportunity. Stand Strong, however, refers to the attack made in Stand Still as an AoO, and the distinction is important if someone has an opportunistic fusion that would alter the accuracy of the stand still attack.

Quote:

Stand Still (Combat)

Source Starfinder Core Rulebook pg. 162
You can stop foes that try to move past you.

Benefit: When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a melee attack as a reaction against that foe’s Kinetic Armor Class + 8. If you’re successful, the enemy cannot take any further movement for the rest of its turn. The enemy can still take the rest of its actions, but cannot leave that square.

Quote:

Stand Strong (Combat)

Source Starfinder #38: Crash and Burn pg. 52
When you plant yourself in place, you’re difficult to move past.

Prerequisites: Stand Still

Benefit: When you fight defensively, you gain a +2 circumstance bonus to the attack of opportunity made to stop enemies from moving past you with Stand Still, and the DC of the Acrobatics check to move through a square you threaten or your space increases by 2 until the beginning of your next turn.

Teamwork Benefit: If you’re adjacent to an ally who also has this feat when you fight defensively, your bonus increases to +4, and the DC to move through your space or a square you threaten increases by 4 instead of 2.


My question is actually on Stand Still itself. I have always assumed that using that would still deal damage as normal for an attack, but I am not certain on that. I could also see it being ruled that your Stand Still attack is simply a grappling type move that prevents movement.

In any case, I think that RAI at least (if not RAW) of Stand Strong is that it increases your attack roll modifier for doing the Stand Still ability with that +2 circumstance bonus.


breithauptclan wrote:
I have always assumed that using that would still deal damage as normal for an attack,

That was my reading of it. This way it works really nicely with step up and strike. Unlike maneuvers, stand still only says to make an attack instead of an attack roll.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
breithauptclan wrote:

My question is actually on Stand Still itself. I have always assumed that using that would still deal damage as normal for an attack, but I am not certain on that. I could also see it being ruled that your Stand Still attack is simply a grappling type move that prevents movement.

In any case, I think that RAI at least (if not RAW) of Stand Strong is that it increases your attack roll modifier for doing the Stand Still ability with that +2 circumstance bonus.

I would say there's no question about that circumstance bonus, but stand still counting as an attack of opportunity, specifically, could matter to other things, like the opportunistic fusion, mentioned before, which would be another bonus.

Quote:

OPPORTUNISTIC

Starfinder Armory p.64

Level: 2

The opportunistic fusion guides your accuracy when making attacks of opportunity and leaves your foes vulnerable to your attack. You gain a +2 bonus to attacks of opportunity made with this weapon. If your attack of opportunity hits, you gain a +2 bonus to the damage roll for that attack of opportunity. This damage increases by 1 if the weapon is item level 5, and by an additional 1 for every 5 item levels thereafter. Only melee weapons can benefit from this fusion.

That's why I was hoping this detail can be pinned down.


I can't see a reading for it not being an AOO.

The Exchange

I had assumed it was an AoO, but I see where the question arises. Comparing the language between Pathfinder and Starfinder versions of Stand Still:

Starfinder wrote:
When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a melee attack as a reaction against that foe’s Kinetic Armor Class + 8. . .
Pathfinder 1 wrote:
When a foe provokes an attack of opportunity due to moving through your adjacent squares, you can make a combat maneuver check as your attack of opportunity. . .

The key missing bit in the Starfinder version is "as your attack of opportunity." Also since the Starfinder version is a melee attack rather than a combat maneuver the attack should do damage as normal. I see several ways this could be reworded to clear up the confusion, depending on how it supposed to be read.

Version 1 wrote:
Benefit: When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a melee attack as your attack of opportunity against that foe’s Kinetic Armor Class + 8. If you’re successful, you deal damage as normal and the enemy cannot take any further movement for the rest of its turn. The enemy can still take the rest of its actions, but cannot leave that square.
Version 2 wrote:
Benefit: When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a melee attack as your attack of opportunity against that foe’s Kinetic Armor Class + 8. If you’re successful, you deal no damage but the enemy cannot take any further movement for the rest of its turn. The enemy can still take the rest of its actions, but cannot leave that square.
Version 3 wrote:
Benefit: When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a special combat maneuver as your attack of opportunity against that foe’s Kinetic Armor Class + 8. If you’re successful, the enemy cannot take any further movement for the rest of its turn. The enemy can still take the rest of its actions, but cannot leave that square.
Version 4 wrote:
Benefit: When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a special combat maneuver as a reaction instead of taking your attack of opportunity against that foe’s Kinetic Armor Class + 8. If you’re successful, the enemy cannot take any further movement for the rest of its turn. The enemy can still take the rest of its actions, but cannot leave that square.
Version 5 wrote:
Benefit: When a foe provokes an attack of opportunity by leaving a square you threaten, you can attempt a melee attack as a reaction instead of taking your attack of opportunity against that foe’s Kinetic Armor Class + 8. If you’re successful, you deal damage as normal and the enemy cannot take any further movement for the rest of its turn. The enemy can still take the rest of its actions, but cannot leave that square.


HammerJack wrote:

I would say there's no question about that circumstance bonus, but stand still counting as an attack of opportunity, specifically, could matter to other things, like the opportunistic fusion, mentioned before, which would be another bonus.

Quote:

OPPORTUNISTIC

Starfinder Armory p.64

Level: 2

The opportunistic fusion guides your accuracy when making attacks of opportunity and leaves your foes vulnerable to your attack. You gain a +2 bonus to attacks of opportunity made with this weapon. If your attack of opportunity hits, you gain a +2 bonus to the damage roll for that attack of opportunity. This damage increases by 1 if the weapon is item level 5, and by an additional 1 for every 5 item levels thereafter. Only melee weapons can benefit from this fusion.

That's why I was hoping this detail can be pinned down.

A devil-caliber rules lawyer could probably make an argument that Stand Still doesn't actually count as Attack of Opportunity since it is its own action and only loosely references the rules for Attack of Opportunity.

But RAI I would absolutely allow it. I loosely call an 'attack of opportunity' as any attack or attack-like action that you make as a reaction with the same trigger that Attack of Opportunity has.

So if you had some attack reaction that used a different trigger, it wouldn't count as AoO. But other than that, yeah.

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