SFS #3-02 The Subterranian Safari


GM Discussion

Scarab Sages 4/5 5/5 **

Hey, running this one soon, and I'm loving the flavor. However, after reading through it I have a few questions.

1) In the initial meeting with the Brigadier, the PCs have to eat some spicy meets, and the Brigadier gets upset/disrespects them if they don't. What if one of the PCs is an SRO and CANNOT EAT? Is that just an automatic strike against the party? What if one of the PCs is a Copaxi and doesn't eat in the same way (doesn't have taste buds?)

2) The haunt triggers when both a vesk and a PC enter the room. So a PC vesk can get stuck there by themselves if they are the first one to enter?

3) This one is a super corner case, but the feat Scurry can give Ysoki, halflings, and (ironically) skittermanders the compression monster rule. Given that they start small, this SHOULD let them pass through the tiny air vents that the Stridermander whelps use, right?

Silver Crusade 4/5 5/55/55/5

Pathfinder Adventure, Adventure Path, Maps, Starfinder Adventure Path, Starfinder Maps Subscriber

Regarding eating without taste buds: it sounds like it's up to you how to handle it. I might consider not counting the PC(s) in question in the total party size for the encounter--so if there are two SROs in a party of six, maybe ignore them and give the party the 4-player adjustment?

Haunt: possibly? I'd consider going for it, depending on the character getting stuck. I think the intention was that you have at least two people in there, so I might not trap the level-3-playing-up character in there alone, though.

Compression: I don't see why not? Let them have some fun.

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