
SpiderOrc |
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Hello hello,
Spoilers follow!
This past session, my players reached LLAOE ARAE, a very spoiler-ific location for multiple reasons.
I had been planning for this part of the story for quite some time and was very excited.
But I neglected to properly foresee my players' possible actions.
FIRST: due to their high level of paranoia regarding the Dycepskian menace, and the very real threat that their foe Nevintsi poses to BRETHEDA, they immediately started hounding random patients and staff regarding any recent experimental treatments, who had done what, and were literally THIS close to figuring out that a random Barathu patient was in fact a Dycepskian, per the book.
SECOND: They rooted around in the janitor's closet a little more closely than I'd anticipated, and found the knocked-out Doc, woke her up, and proceeded to quickly interview her.
I had to do some seat-of-my-pants delaying tactics on both of these issues, cuz I seriously thought it was all about to devolve into one big shooty mess before Nevintsi could spring his trap properly. Players, man.

SpiderOrc |
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Update:
They have captured Nevintsi and most of the other Dycepskians, been ambushed and almost wiped by Grays (I prepped Dr. Kalita as a CR 6 Healer Mystic to help them out a bit), pursued the Grays into their hidden facility, are almost out of resolve points, and have taken one Gray engineer captive for telepathic interrogation.
They now know a component of their starship is in the hands of Overseer Gyru and have figured out the Grays can't phase through walls while in this facility.
I am sincerely hoping they fall for the Ooze ambush a couple rooms down...