| TaxiForBiggins |
Hi all,
The group captured Eliza, removed ochymua's hold using the soul soap, and imprisoned her in the choker caverns under town. They visited her/tended her needs while attempting to redeem her. She won them over by helping get the colony books/documents in order and started requesting items that she eventually used to escape with. The group didn't catch her but found that she had been assaulted on a beach and taken into the water. This was the Sahuaguin.
They are about to assault the Sahuagin on the reef and I was wondering if anyone had ideas. I was thinking that maybe they have provided her to helekterie and the group finds most of her gear still in the possession of the sahuagin... that seems reasonable I'm just not quite sure what I want the end game to be. Does she maybe somehow fill a power vacuum when helekterie is dealt with, or does she attempt to assist the party, possibly dying in the process?
If anyone has ideas that would be wonderful thanks :)
| the Lorax |
The constantly running bad guy can get old fast, you'll have to judge your players, but in no particular order...
- Eliza is, for a while, one step ahead of the PCs - in joining the bad guys, whichever bad guys are the flavor of the day. At some point she doesn't run away fast enough.
- Eliza gets killed and eaten by the Sahuagin - and remains to haunt a piece of her gear, or be the intelligence behind a magic item.
- The escape wasn't what it seems, and she's misunderstood, she was trying to warn people about the (insert threat) when the sahuagin caught her.
- Ochy really didn't want her potentially spilling beans too soon and intervened arranging her escape (and return to his servitude) this time she'll really want to come clean as Ochy no longer trusts her.
- Mysterious Death. Leave a hodge podge of random clues as to her fate - get the PCs talking about it, steal the best of their ideas, but subvert them somehow so it seems like they only partially "guessed" right.