Means of Flight or other speeds in Powered Armor


Advice

Sovereign Court

Pathfinder Rulebook Subscriber

So the new faq's have clarified a great deal about powered armor.

Powered Armor FAQ:

Do things like armor upgrades on light armor and augmentations function when also wearing powered armor?

Armor upgrades installed in light armor do not function while their wearer is wearing powered armor. Augmentations function normally.

How does powered armor interact with modifications to movement speed?

Effects (including abilities and spells) that change a creature’s speeds do not affect the speeds of powered armor that creature is wearing; the powered armor's speeds replace the creature's. A creature wearing powered armor can use the speeds (both type and distance) only of its powered armor.

The question I have, are there ways around this to achieve flight (even limited duration or times) or other movement modes that are not included in the specific Powered Armor one is wearing.

I do understand that there are some expected disadvantages to powered armor, and am really just looking at options that might exist, especially for PFS style play.

Sovereign Court

Pathfinder Rulebook Subscriber

Example of something potentially useful:

Teleportation Puck

Other interesting alternatives to typical movement, such as the teleportation puck, are also things I am interested in.


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Force Soles augmentation probably still works with medium armor.


Kigvan wrote:

Example of something potentially useful:

Teleportation Puck

Other interesting alternatives to typical movement, such as the teleportation puck, are also things I am interested in.

I would check out the experimental armor prototype alternate class features for the mechanic. they get power armor proficiency at level 5 and the ability to give it flight at level 10, also you more or less get this armor for free,however, add-ons have cost still of course.

Sovereign Court

Pathfinder Rulebook Subscriber

Both of those suggestions are great thanks.

The Force Soles should work since, Augmentations are called out as functioning, and they don't actually modify speed directly, so they shouldn't be disqualified from the second set of rules.

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