Missing Rarity Traits in PFS Adventures


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I've noticed a lot of PFS adventures are missing the Unique trait on creatures that really should have it, such as named NPCs.

This means that in databases collecting these rules elements - such as Fantasy Grounds or pf2.easytools.es - these creatures get mixed in with the Common bestiary creatures despite being both unique and in many cases adventure spoilers.

Scarab Sages

MaxAstro wrote:

I've noticed a lot of PFS adventures are missing the Unique trait on creatures that really should have it, such as named NPCs.

This means that in databases collecting these rules elements - such as Fantasy Grounds or pf2.easytools.es - these creatures get mixed in with the Common bestiary creatures despite being both unique and in many cases adventure spoilers.

I have the opposite problem - named NPCs that are otherwise identical to the base creature have the Unique tag, which shuts down attempts to Recall Knowledge.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
NECR0G1ANT wrote:
MaxAstro wrote:

I've noticed a lot of PFS adventures are missing the Unique trait on creatures that really should have it, such as named NPCs.

This means that in databases collecting these rules elements - such as Fantasy Grounds or pf2.easytools.es - these creatures get mixed in with the Common bestiary creatures despite being both unique and in many cases adventure spoilers.

I have the opposite problem - named NPCs that are otherwise identical to the base creature have the Unique tag, which shuts down attempts to Recall Knowledge.

Named Unique creatures are still also creatures if their base type. This should not be shutting down recall knowledge attempts that are not made to identify things unique to the individual.

To quote GMG page 35: "Unique elements are one of a kind. You have full control over whether PCs can access them. Named NPCs are unique creatures, though that doesn’t mean their base creature type is unique. For instance, an orc named Graytusk is unique, but that doesn’t mean it would be any harder for a PC encountering her to tell she’s an orc—just to discern specific information about her."

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