| Daspolo |
Hey all, I know there will be a subset of people who in general find doing this to be somewhat wrong for a game like Pathfinder, and while I agree its probably more suited for a game of Exalted or some such, I think I am currently in a campaign that would allow such extreme hyperbolic eventualities (this is a 1-20 gestalt mythic campaign with a lot of homebrewing and third party content. My pcs are jacked bro) so with that in mind, I was planning on homebrewing up a true deity subtype to be used by deities the pcs might eventually face. I have a bunch of ideas, many of which are based around the deity in question transcending the normal mechanics, but not to the point that its just a plot scenario rather than an actual entity to be potentially opposed or defeated.
Here's an example of an ability that illustrates my intentions of a deities power transcending the normal rules, but still being mechanical in nature.
Deific Initiative True deities do not roll Initiative. Instead at the beginning of each round they gain a number of immediate actions equal to three times their deific rank (kinda like mythic ranks) +1, so for an average deity with a rank of one, they will have 6 immediate actions. They may use these actions to perform any move, standard, swift, or immediate actions they wish. They may spend two immediate actions to replicate a full round action. Deities may make any free actions they choose on anyone's turn. Deities may not make more than two immediate actions without another character taking an action they do not interrupt. In the event two deities attempt to act simultaneously, the order their actions resolve is chosen randomly.
Pretty wordy. But I kinda like it.
I of course will also give them dumb defenses and make them pretty overpowered. Another idea is that anyone who isn't another deity, a demigod, or mythic tier 5 simply can't do anything at all to them.
Has anyone else made a serious attempt to stat out deities in pathfinder? Are there any other interesting ideas you all suggest which would fit what I am going for with this type of abilities.