
aiglos |
I have played in this campaign twice and GMed it once, and this new edition needs to right a number of wrongs that were done to the original edition.
1/ To reduce page count, significant amounts of useful material / information was left out in favour of stuff that was better covered by Gods of the Inner Sea etc. This material needs to be put back in!
2/ Book 6 never worked properly in any of the games I played in and I left it out of my campaign, in favour of the Brevic civil war. Personally, adding in Realm of the Fellnight Queen and Courts of the Shadow Fey, added much better FEY elements than Nyrissa ever did. Book 6 is crying out for the Brevic civil war to spill over into the Stolen Lands, particularly if the players have taken over Pitax. That makes the PC kingdom, a must have new ally for any side in the Brevic civil war.
3/ Personally this new edition is crying out for not only a new rewrite of the campaign, but a further campaign guide, dealing not only with the kingdom building rules, and suitable downtime activities for the campaign, but also a GM's overview of how the new Bandit Kingdom may affect the River Kingdoms, the Brevic Civil War, Numeria etc. The potential here for good writing is potentially endless.