| HammerJack |
You would only be using the Glide minor action if no one is in the Pilot role. From the Helm Phase rules in the CRB, if no one is in the pilot role, your ship's initiative is resolved as though you had a pilot who rolled a 0 on their piloting check for initiative.
Unless another ship manages to end up with a negative initiative, you will move forst.
| Scottybobotti |
I was just looking for ways to take advantage of the fact that my character not only is our party's best pilot, but best gunner too. In starship combat we've found that what works best for us is to have as much firepower as possible and just fire everything at the enemy ship every chance we get. However, sometimes our gunners just can't hit the mark so it would be nice if my character could shoot on occasion too, especially when we are launching multiple nukes at the enemy.