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Kraken Caller is apparently pfs legal.
My current 122 crit at 2nd level build character (scythe barb alc) was viable and fine. Dealt nice damage and is now 4th. I am going to make him even worse via Kraken Caller 8 levels + Shaping focus, for the druid spells and 6 tentacle attacks + Claw claw bite and unarmed strikes for regular attacks, but the question I asked myself was, can I do better at making a monster?
I have an Aasimar boon. I'm considering using that to take an angel blooded small alc2 barb1 druid8 rogue1 for 3 primary nat attacks, 6 tentacle, +9 bab (so 2 IUS) and, of course, when flanking, 2d6 extra Sneak Attack.
Using my other 12th level character as a reference, I ended up with about 100k gp. So spending wise a +5 amulet of mighty fists is kind of out. A +4 would also be cash taxing. So a +1, with two elemental d6s is probably where its at.
Using the aasimar small, I can take a rogue talent that lets me treat foes as flat footed by sharing their square. Thus ensuring the SA on each strike (most of the time).
And at 13th level add two wing attacks.
So I'm.looking at bab +14 at 20th, with a +2 trait bonus, +1 race bonus (I think), and a bonus from wildblood barbarian archetype. So +18 bab basically. Now, add a +6 Str belt, and rock the rage and mutagens for 36 Str. +13 damage bonus.
So 3 IUS at +18/+13/+8, 3 primary nat at +18, 8 secondary for +13.
Could it be better? Legally? I don't have a payroll boon, and trading one tail for two wing attacks doesn't seem that decent. Most of the damage is coming from # of attacks, after all.
1d3/1d4/1d6 +14 or +7, +2d6 SA, +2d6 elemental times 14. Though I realize at 20th I'll probably be getting the +5 amulet and another 2d6 elemental per whack. As well as 5d6 SA.