Magical Plants and PFS


Pathfinder Society

Dark Archive 4/5 5/5

Magic Plants from Ultimate Wilderness are rather nifty, and I'm glad they were allowed to be purchased for PFS play (cool stuff is always good), but I would have liked a little more guidance.

What I'm trying to figure out is how harvesting and seasons interacts with PFS between scenario downtime. For example, the Pawn of Decadent Feasts grows one fruit a year, and that fruit only ripens at the summer solstice. At that point there is one week in which the fruit can stay on the tree, before it smut be harvested or rot into sludge. When harvested, the fruit remains keeps it's magical effects for 24 hours. How exactly would this interact with Society Play?

I can see two different interpretations in my head; one that makes Magic Plants still useful, and one that makes them basically worthless. Either the growing period and max amount of fruit on the tree is treated as the 1/scenario use of a magic item with less than daily uses, in which case you have 1 day from the start of a scenario to consume the fruit, or you can only harvest fruit if a scenario specifies you're in the right time-frame.

Anyone have any insight or personal experience with these that they can share?

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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
"Campaign Clearifications state:” wrote:
If you purchase a magic plant, you begin each scenario with you have the maximum number of fruits, leaves, seeds, or other plant parts that the plant can produce at any one time, or one day's production if there is no listed maximum. These last for the duration of the scenario. If you transport the plant along with you, it still provides all of the listed benefits during the adventure.

Hope that helps.

Dark Archive 4/5 5/5

Indexoutofbounds wrote:
"Campaign Clearifications state:” wrote:
If you purchase a magic plant, you begin each scenario with you have the maximum number of fruits, leaves, seeds, or other plant parts that the plant can produce at any one time, or one day's production if there is no listed maximum. These last for the duration of the scenario. If you transport the plant along with you, it still provides all of the listed benefits during the adventure.
Hope that helps.

I'm dumb, thanks.

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