Shadowrun Absalom


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Dark Archive

Adventure Path Charter Subscriber

So, I have been playing the Shadowrun PC games and am about halfway through Hong Kong. The character of Kindly Cheng makes me want to start a campaign based in Absalom with the party as new gang members. I am curious if anyone has tried making a campaign similar? I am still trying to think of all the logistics and a possible overall ploy.

Looking for anyone's input on how that might play out.


My wife once played in a long-running D&D 3.0/3.5 campaign that was essentially "Shadowrun in D&D." All the PCs belonged to the Midnight Guild in Fairweather, the thieves' guild (etc.) in the largest city in the DM's homebrew setting. Each adventure was a contract given to them by the Guild, with each job tailored to the PCs of the players who could get together for a particular session. All the original PCs started as different builds of rogue (face/spy, burglar, enforcer, etc.), though as the game progressed, some PCs multiclassed and new players weren't limited to just rogues.

One of the conceits/goals of the campaign was that each adventure would give enough XP and gold to advance the participants one level, so that the GM and players could experience the full spectrum of play from 1st level up to the early epic levels. That meant that each session ran rather long (a full evening and usually into the wee hours), and every adventure was extremely challenging because it was a full level's worth of danger. (I believe the majority of the regular PCs died at least once, but they usually had the resources to get raised or resurrected.)

Dark Archive

Adventure Path Charter Subscriber

That sounds interesting.

So far I am considering running some of Council of Thieves(?) As a beginning point. Still trying to sort out what I want to do.

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