Traction Holster: Typo?


Rules Questions


1 person marked this as FAQ candidate.

According to the table, the traction holster has capacity 80 and a usage of 10/min. A holster that consumes a super-capacity battery every 8 minutes doesn't seem right...

Unless it only consumes charges during active use, like a powered weapon?


I think the idea is to turn it on for combat and turn it off once combat is over.

It's also probably meant to be used so that when you run out of ammunition (or wish to swap melee weapons) you don't have to holster the weapon and then draw a new one to continue combat. You can simply use a free action to drop the weapon and it won't be lost to you.


Yeah, but starting every combat with a full round action to bind my primary weapon to it seems like a waste of a turn. Especially since putting it away later would only be a move.

What corp put that thing into production? Why was the trusty old rifle sling replaced by a 6,000 cred power-hungry monstrosity?


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Yeah, that seems off to me too.

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