Armory - Weapon Accessories - How many can you apply and is there a level restriction?


Rules Questions


So my question has to do with Weapon Accessories. Lets say I have a level 1 Tactical Pistol. How many mods could I put on that, i.e. Could I put a Light Bayonet Bracket, Laser sight, and a Nanofiber grip?

Is there a limit to the number that can be applied and is there a level requirement that must be met, similar to the weapon fusions?

Also how would that interact with the weapon fusions as well?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I kind of thought it was five. Four rail accessories and one incorporated accessory.

Now that you mention it though, I'm not certain there are any limits on incorporated accessories.


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It depends. Most of the accessories go on rails. Weapons that have rails have four, and only one accessory for each rail. Then there's the "integrated". There's no explicit limit, but it is (to me) implied that only one can be integrated, but ultimately up to the GM


Bulk and cash are your limit. One per rail and yes you can integrate upgrades as well but stacking then really starts to up the bulk on guns

Grand Lodge

Some specify that they go on a specific rail. You can only have one thing that must go on, for example, the bottom rail.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Vexies wrote:
Bulk and cash are your limit. One per rail and yes you can integrate upgrades as well but stacking then really starts to up the bulk on guns

But does it though? It seems to me that if you are 2 L accessories to an L small arm, the whole ensemble has 1 bulk.

However, if you add those same two accessories to a 2 bulk heavy weapon, the whole ensemble is only 2.2 bulk.


I would imagine some logical design aspect has to apply, if something goes on the bottom of the gun then only one thing can go there but over all if you can find 7 items that can fit on one weapon in different locations, could you apply them to that one weapon and further more, is there a level requirement for the weapon weapon to apply weapon accessories to them. Could I mount a level 7 mod on a level 1 weapon and as a further point could I put 3 level 7 mods on a level 1 weapon? My first thought is no because they, for the most part are not magical, but did they use the same rule as weapons fusions, you can only apply fusions to a weapon that are less than or equal to the weapon level. Nothing in the book puts a limit on them.


Justin Fritz 56 wrote:
I would imagine some logical design aspect has to apply

reality scoffs at your logic! :)


Oh my Triune, how many laser sights and flashlights does one rifle need. the spare mags and scope is fine but ..... why.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Don't forget that some accessories can be combined into a single accessory. That is a legal way to get more than 4 or 5 accessories on a weapon, while still only having 4 or 5 accessories on the weapon. :P


True, flash suppressor and and the sound suppressor can be combined. I still would like to know what my rule limit is. Because the way I am reading it there isn't one but that does not sound like something Paizo would do, in Starfinder at least.

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