
RogueTrader13 |
So one of my players, out of three, will be unable to play for 6 weeks. This puts our Curse of the Crimson Throne game at a halt. However I would like to run a mini campaign run in the city of Korvosa to keep the rest of the players invested. "The House on Hook Street" seems perfect. However, I am unsure of how, long it would take and if I have to gut it in order to fit it into a 6 week play time of 3-4 hours weekly.
Tldr: How long does a deluxe adventure take to run until completion?

Haladir |

That varies tremendously from group to group, so it's really hard to say.
From what I gather, my group plays rather slowly. It would probably take my group 8-12 play sessions to get through The House on Hook Street. For context, we take six to eight months of real time to get through one volume of an AP.

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The normal, earlier, lower-level modules can generally be played in one 4-6 hour session, if the players are experienced. The deluxe modules are mostly about 3 times that size, so figure 12-18 hours for a lower-level one, and longer for higher levels. I'm currently in the middle of running Wardens of the Reborn Forge (starting at level 12), and we've gotten through approximately 40% of it over the course of two 6 hour sessions.