
SteelGuts |

Hey guys I am starting my first Starfinder adventure (homebrew) next week!
I read the core rules two times to be sure to not do too many mistakes, and I will have three players. I just wanted to know if there are common mistakes or things to be careful about when you are coming from Pathfinder, as a DM?
So far I am really happy with the rules for equipment and for a lots of skills as well as the class design. However I think that a lots of options from certain classes like Solarian or Envoy are a little bit underwhelming but that is probably my lack of knowledge of the new math. Any idea about what classes to advice to my players? (Pathfinder veterans all of them).
Space fight seems a chore I will probably not do all the rules. But all the rest seems quite exciting!
So yeah any advices or things to not forget? I houserule a lot in Pathfinder, so if you have any change you made that worked well I am interested too.

JetSetRadio |

There has already been a few of these. Click this link for a bunch of threads for this topic