Help me figure out GM Chronicle stuff? I'm just not getting it


Pathfinder Society

3/5 * Venture-Agent, Ohio—Columbus

Sorry, my google-fu has failed me mostly due to changes, differing opinions, ect.

So, in my specific case, I'm running a module because I want a certain item for a certain character. The module is high level, but the item is mostly for flavor (Hat of greater disguise) for my character, so I'm not hanging to much on this if I'm wrong.

But basically, my confusion lies in the following scenarios-

A: What happens to GM chronicles past the first 3 that are broken down to 500 gold and applied to the first level? Do these then have to be in correct level order for things to apply at? So if I have 9 3-7 chronicles, these "Float" on the character until they have played 3 games at level 2, then bump auto bump up to level 6? And if I have a floating 7-11 it won't apply until I reach level 7 right?

B: For my specific case, if I'm not allowed to apply the chronicle until the character reaches the appropriate level, does the character still have access to items on that chronicle? Or would it have to have been a "Melted down" to 500 gold chronicle that would have had to apply at first level? (Which would be a bummer, cause I planned this character out with the module in mind and started playing/applying other credits to them cause the opportunity to play arose and I jumped on it.)

Silver Crusade 1/5

A chronicle applied to a level 1 character with the gold reduced to 500gp does not forfeit the items on the chronicle sheet, but you cannot access any of those items until you reach the level of the actual chronicle (the level you played if you used a pregen). Otherwise once you apply a (GM) chronicle you gan full access to whatever is on it, making any choices needed as you prefer.

Your case "A" looks correct to me.

Sorry I can't cite sources, going from memory.

Liberty's Edge 5/5 Regional Venture-Coordinator, Online

Assuming you have a zero XP "GM Blob" character and you are GMing higher level scenarios/modules/APs with no 1-2 tier and are not slow-track: You would apply the first three chronicles by reducing the awards, like you would do for a player using a pre-gen, as described in the guide:

Season 9 Guide, Page 7 wrote:
You can apply credit from a higher-tier adventure to a 1st-level Roleplaying Guild character. When doing so, reduce the gp reward to 500 gp if the adventure grants 1 XP or 1,398 gp if it grants 3 XP. You do not benefit from any boons until your Roleplaying Guild character reaches the minimum level listed on the Chronicle sheet, unless otherwise noted.

Any sheets past those first three would be held until the PC hits the level minimum level on the chronicle sheet and you would get no access to anything on the sheet until then.

Season 9 Guide, page 17 wrote:
If the GM with a low-level character runs any higher tier scenarios that don’t include a subtier for her 1st-level rogue, she takes the lowest subtier Chronicle sheet from that scenario and holds it for her PC. Then, once her PC achieves the appropriate level for that Chronicle sheet to be applied, it is immediately applied at that time. For example, if a GM with a 1st-level rogue runs a Tier 5–9 scenario, she would take a Subtier 5–6 Chronicle sheet (the lowest subtier for that tier) for running the scenario and set it aside. Once her rogue reaches 5th level, she can immediately apply the Chronicle sheet to her character. This means that GMs’ characters can potentially level up in bursts.

And the chronicles must be applied in the order that they were earned as they are applied to the PC. (So First three reduced award sheets in order of GMing them/Date, and then as you hit the level that the other held sheets become applicable you would apply them in order of GMing them/date if more than one would become applicable at the same time.)

Edit: If you mix in player credit along the way, that will obviously change things slightly - but the principles are still the same.

3/5 * Venture-Agent, Ohio—Columbus

Jesse Davis wrote:

Assuming you have a zero XP "GM Blob" character and you are GMing higher level scenarios/modules/APs with no 1-2 tier and are not slow-track: You would apply the first three chronicles by reducing the awards, like you would do for a player using a pre-gen, as described in the guide:

Season 9 Guide, Page 7 wrote:
You can apply credit from a higher-tier adventure to a 1st-level Roleplaying Guild character. When doing so, reduce the gp reward to 500 gp if the adventure grants 1 XP or 1,398 gp if it grants 3 XP. You do not benefit from any boons until your Roleplaying Guild character reaches the minimum level listed on the Chronicle sheet, unless otherwise noted.

Any sheets past those first three would be held until the PC hits the level minimum level on the chronicle sheet and you would get no access to anything on the sheet until then.

Season 9 Guide, page 17 wrote:
If the GM with a low-level character runs any higher tier scenarios that don’t include a subtier for her 1st-level rogue, she takes the lowest subtier Chronicle sheet from that scenario and holds it for her PC. Then, once her PC achieves the appropriate level for that Chronicle sheet to be applied, it is immediately applied at that time. For example, if a GM with a 1st-level rogue runs a Tier 5–9 scenario, she would take a Subtier 5–6 Chronicle sheet (the lowest subtier for that tier) for running the scenario and set it aside. Once her rogue reaches 5th level, she can immediately apply the Chronicle sheet to her character. This means that GMs’ characters can potentially level up in bursts.

And the chronicles must be applied in the order that they were earned as they are applied to the PC. (So First three reduced award sheets in order of GMing them/Date, and then as you hit the level that the other held sheets become applicable you would apply them in order of GMing them/date if more than one would become applicable at the same time.)

Edit: If you mix in player credit along the way, that will obviously change things...

Yeah, that's the problem, I mixed player credit in because I misunderstood how it's done. >.< Oh well, like I said, it was just a role-play thing so it's not that bad, just frustrating.

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