Moments that made you proud of your players


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I'm so proud of my players right now.

We just reached the end of a plot arc that had them searching for a magical orrery on Castrovel. This was a plot hook I actually seized on from one character's backstory: he had been disgraced by the failure of an experiment to try to cure a mysterious neural disease using a hybrid magitech implant. A Xenodruid on Castrovel had reached out to him promising that this orrery, in some rather vague way, could be used to re-test and perfect his implant and cure thousands of people across the galaxy.

Of course this was too good to be true. The Xenodruid was really a radical guerrilla leader who intended to use the implant to augment his Summoning powers, calling up a deadly entity that would attack the corporate forces ravaging the wilderness in Castrovel. The other factor in the situation was a group of Hellknights who, as merciless champions of Order, had been hired by one particularly ruthless corporation to hunt down the guerrillas. The Hellknights dogged their steps and taunted the party the whole way through the arc, convincing them that these were in fact their primary enemy.

When the time came and the real primary antagonist summoned up a Wendigo-like horror called the Magdh, the party delivered some pretty brilliant stuff. The Operative actually managed to convince the Hellknights -- who thought the Starfinders were working with the guerrilla leader -- to come over to their side and battle the Magdh; and they delivered some excellently cinematic Trick Attacks during the fight itself. The party Envoy made some pretty clutch use of their buffs to tip the balance in the final battle. The Soldier and the Mechanic between them dished out heavy damage to the creature, and our Technomancer whose backstory all this stemmed from roleplayed the scenario perfectly, came up with a creative way to overload the villain's neural implant and incapacitate him, and even (by happy chance) got to deliver the "killing" blow to the Magdh itself.

It was just one of those sessions that left me smiling and thankful to have such a creative player group.

Had moments like this in your game? Why not share them here?


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Our first session I had my players find the daughter of a wealthy merchant who he believed fell into a bad crowd and joined a cult. After locating and infiltrating the cult they realized they were all children led by the girl they were looking for. They nearly got themselves killed doing nonlethal damage to not kill the children and destroyed the bone trooper they had summoned and returned the girl alive.

I told them that many people would pay a kings ransom for the ability to raise intelligent undead, they not only destroyed the machinery used but wiped the information from the computers so no one else would find it.

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