
Ben Mathis |

Because with a compliment of 8 max, 2 expansion bays (both cargo holds), no listed weapons, and a length of about 175 feet I'm having trouble stating one up. I like the layout and want to build something similar. Thoughts (or official position)?

John Mangrum |
2 people marked this as a favorite. |

Arise from the grave!
Ahem. Anyway, I statted up the Acreon on the assumption my players will scan it before boarding in our next session and thought I'd share.
These stats use the revised BP costs. The light ship tether in the turret is what the Acreon uses to haul the Drift Rock, for the record. The chain cannon is mainly used to carve into asteroids.
ACREON
Tier 4 Medium explorer
Speed 10; Maneuverability good (turn 1); Drift 1
AC 14; TL 14
HP 65; DT —; CT 13
Shields light 60 (forward 15, port 15, starboard 15, aft 15)
Attack (Forward) chain cannon (6d4; 5 hexes; ripper)
Attack (Port) gyrolaser (1d8; 5 hexes; broad arc)
Attack (Starboard) gyrolaser (1d8; 5 hexes; broad arc)
Attack (Turret) light ship tether (2d6; anchoring)
Power Core Nova Heavy (200 PCU); Drift Engine Signal Basic; Systems advanced long-range sensors, crew quarters (common), mk 1 duonode computer (computer countermeasures), mk 4 armor, mk 4 defenses; Expansion Bays cargo bays (3), tech workshop
Modifiers +2 to two checks per round; +4 Computers (sensors only); Complement 6 (minimum 1, maximum 6)
BP Budget 55/55; PCU 70/80