Alien Archives Secondary Magic


Rules Questions


I'm currently trying to make some 2nd level NPCs for My starfinder campaign, but I have a little trouble understanding the secondary magic option in the NPC creation method in Alien Archives. It reads as...

Secondary Magic: The NPC gains spell-like abilities (chosen
in Step 8) according to its CR, though it gains only the once-perday
spells or one spell per unit of frequency (at will, 1/day, etc.).

But when Looking at the chart Table 7 spells for NPCs, on page 143. SO I decide to go with Spell like abilities, Does this mean my NPC must chose only the 2 at will level 0 or the 2 first level, 1/day spell like abilities, or does it only get a choice between one level 0 or 1 first level spell like ability?


As I read it, the NPC gets either (a) all of the 1/day category or (b) one of each category. So a CR 2 NPC would get either 2 1st-level spells, each 1/day, or one 1st-level spell 1/day and one 0-level spell at will.

I suppose one could choose one 0-level spell at will and one 0-level spell 1/day, if that's more appropriate for the creature. And the "Everything is Optional" Rule 0 (sidebar, p. 127) is always in effect.

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