Roadie of the Damned (Heavy Metal Support PrC)


Homebrew and House Rules


Hello folks,

Here is a wacky prestige class which aims to encompass the support role in a way that's interesting to build and play. It's part of a series of classes themed around various Metal tropes and songs. Any and all feedback/critique will be appreciated. Cheers!

Roadie of the Damned


So, some initial thoughts scanning through as I see them:

This PrC looks like it's based on the game Brutal Legend. That's cool.

Alignment: Interesting that you call out their less likely to be Chaotic or Evil, because having "of the Damned" in the name makes me think the opposite.

I think you need to take another look at the Prerequisites. Six skills is a lot and immediately makes me think that it's only a PrC for rogues. Most classes (even the Bard and Skald, the classes that I would expect to want to take this PrC) are going to have a really difficult time having all those skills.

8+Int for skills is way too much. Even if this is meant to be a PrC for rogues, it cuts into their niche. I would have no more than 6+Int modifier.

Well-Oiled Machine is interesting. If I'm reading it correctly, then your allies essentially get the benefit of whatever teamwork feat you have?

I found it odd that you get both a Boon of the Road and a Great Boon of the Road at level 4. It feels like it should be one or the other. I would actually move You Got This! to that level, it feels like a good ability at that level and spreads your class abilities around so it isn't front loaded in the first two levels.

This may just be me personally, but I don't like Magic of the Road. It seems like a lot to allow this class to increase its caster level, and gain bonus spells, and gain access to a new spell level. I think if you want this PrC to have it's own unique spell list and 4 levels of casting, you may want to consider expanding it into a 10 level PrC.

Hopefully all of that helps.


Everything else about a rogue gets handed out(even as a trait!) so yeah, screw them when it comes to their 8+ skills. Other things should get to have that too.


Thanks for the feedback, and glad you like the motif. If you're into Brutal Legend you may want to check out the Disciple of Metal class (an earlier version of that class is on this same forum, and it's much more extensive). I am going to be releasing a book with several Metal/Rock-themed classes relatively soon.

Yes, you understood correctly; Well-Oiled Machine is an inversion of the Inquisitor's Solo Tactics.

Considering your feedback, I realized that most of my dilemmas would indeed be solved by increasing the number of levels in the class. It is now a 7 level class. I know that's non-standard, but I prefer it over 5 or 10. The class should feel a bit less claustrophobic now. I kept You Got This! at low levels because I want the "Aid Another" machine build to be viable from an early Roadie level (as there are Boons which enhance this ability specifically).
I knocked down the prerequisites and skills per level as well.
Magic of the Road has been changed into a Boon ability, and there is a Healing boon and a Great Boon associated with them, too.

In the Roadie special feats, I added some feat support specifically for Rogues and Bards that should help the Roadie transition more easily into higher-level play.

If you folks decide to take another look at it, how do you feel about the Boons / "Boon trees" and their balance relative to one another?

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