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Wow, in the first 11 regular scenarios, there is only one level 7-11. I hope the season in back-loaded for some more high level play.
We have another Tier 7–11 scenario coming up in the next batch of product pages, and there are several other opportunities for higher-level (in at least one case much-higher-level) play later in the season.
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Thanks, John. I'm glad to hear it.
I know everyone's circumstances are different, but I know in our little lodge it's getting hard for the veterans to keep up their enthusiasm for level 1-5s, no matter how well they are written.
That's understandable.
Near the beginning of my time as an organized play developer, there was a very vocal push to have a 1st-level-appropriate adventure released every month. We adjusted our level balance to accommodate this, getting about 10 or 11 Tier 1–2/1–5 scenarios per season (usually breaking from that in June or July). It's a little hard to tell whether our mix is right, for we tend not to get messageboard posts identifying that the tier spread over a multi-year period has been just right; we tend to hear more about when something's not meeting a person's or a region's expectations. Implicitly, it seems the mix is working fairly well.
Is this the right ratio? Has the campaign evolved in some way that might require we revisit these numbers? One way or another, it would be a good topic for a new thread. I'd happily read along.
Tier 1 (Quests): 1
Tier 1–2: 0 (A slight anomaly, given that's when we moved to doing some higher-level evergreen adventures)
Tier 1–5: 10
Tier 3–7: 5
Tier 5–9: 5
Tier 7–11: 4
Tier 12–15: 1
Tier 1–11: 2
Total: 28