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Pg. 21 - Rapid boost rogue talent
It's worth mentioning that an unchained rogue likely wouldn't gain access to this rogue talent, as it is similar to the charmer, fast fingers, hard to fool, honeyed words, peerless maneuver, and thoughtful reexamining rogue talents which the unchained version didn't get because their functions were all folded more or less into the new certainty talent unique to the unchained rogue. <deep breath>

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Pg. 31 - Man mountain armor
The last sentence of this magic armor's description says that "any creature in the affected area must succeed at a DC 15 Reflex save or fall prone." Unless it meant to say "any creature other than the wearer", then the wearer of this armor would technically also need to make a Reflex save to avoid falling down based on wording alone, and that may not have been intentional.

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Pg. 27 - Solar mystery revelations (cont.)
The solar mystery's revelations starlight agility and sun stride are missing their tags indicating whether they're spell-like abilities or supernatural abilities. Starlight agility is easy - it's just an ability that grants bonus feats so it's likely supernatural. Sun stride isn't as clear-cut, but it's probably a spell-like ability considering it functions similarly to dimension door.

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Pg. 27 - Solar mystery revelations (cont.)
The solar mystery's revelations starlight agility and sun stride are missing their tags indicating whether they're spell-like abilities or supernatural abilities. Starlight agility is easy - it's just an ability that grants bonus feats so it's likely supernatural. Sun stride isn't as clear-cut, but it's probably a spell-like ability considering it functions similarly to dimension door.
Quick correction here, I forgot revelations could be extraordinary abilities. Since starlight agility is just adding feats, it's similar to other revelations that just do that. Like those abilities, it would probably be an extraordinary ability, not supernatural.