
Aqua Zesty Man |
I'm hoping for some input for how a hybrid race might be concocted in Starfinder, which might be the result of genetic engineering or something.
I was looking at the RP values assigned to everything thus:
A.R.G. racial traits broken down by RP values
So I had the idea of doing crossbreeds by allowing a certain amount of traits to be swapped over.
The crossbreed chooses one parent to be the 'dominant' heritage, and gets all their traits by default. If there's ever a game effect that affects or does not affect by race, then for purposes of game rules the crossbreed will register as humanoid type of the dominant-parent subtype if it's a positive thing, but the crossbreed will also register as belonging to both racial subtypes if the effect is a net negative. (GM's discretion)
Further, the crossbreed can decide to give up a certain number of traits from their 'dominant' side that add up to a certain number of RP, which they can then spend on traits from their recessive parentage, no more than the listed number of RP.
Traits with a zero or negative value can't be given up nor can they be bought. If either parent has a 'weakness' then you have it regardless, but it doesn't let you buy extra traits from your recessive parent anyway. (example: light sensitivity)
You can't buy a trait from the recessive parent that will 'overlap' with a built-in trait from your dominant parent. Example: you can't get Skill Focus (Perception) from both heritages and expect to double your bonus.
I'm just brainstorming here and I'm sure there's lots of loopholes and things that need more clarification... what's your thoughts?