| Matt2VK |
This is a summary of the power found on page 104
Question about the 2nd level Revelation Photon power -
Radiation (Su)
Creatures within 5' of you need to make a Fort save or be Sickened. Once they leave the 5' they are not sickened any more. If the creature makes the save, they are immune to this effect. This is a Poison effect (See page 415)
Poison
Upon exposure, even if you make the save, you still take DC-10 hit points in damage.
If they fail their save -
Do those within 5' of the Solarian with this up take the Hit point damage every round besides being sickened?
Do they take this damage at the start or end of their turn or the end of the Solarian's turn?
If they make their save -
Do they take the DC-10 hit point damage still and if so would they take damage every round?
| Matt2VK |
I suspect the intent here is not to use the rules for an actual poison with a full track, but to let poison immunity and resistance abilities work against it.
That's how I read it but there's a separate section (page 403-404) dealing with Radiation and lots of items that effect just radiation and others that just effect poison.
My over all impression now, is the poison effect is a misprint and they should use the radiation rules from those pages.
| Space McMan |
Xenocrat wrote:I suspect the intent here is not to use the rules for an actual poison with a full track, but to let poison immunity and resistance abilities work against it.That's how I read it but there's a separate section (page 403-404) dealing with Radiation and lots of items that effect just radiation and others that just effect poison.
My over all impression now, is the poison effect is a misprint and they should use the radiation rules from those pages.
That seems very likely.