Free Hand needed to Cast Spells?


Rules Questions


3 people marked this as FAQ candidate.

I noticed that the action to switch grips has been changed to a Swift action which I thought would prevent casters from easily weilding two-handed weapons and casting.

But I can't find anything about somatic components or needing a free hand to cast.

Do you need to have a hand free anymore, or can you cast spells while weilding a rocket launcher?


Pathfinder Adventure, Rulebook Subscriber

As far as I can tell, there are no components to spellcasting whatsoever. So even if you are bound, blindfolded, gagged and have your ears plugged, you can still cast any spell.

RPG Superstar Season 9 Top 16

Spells don't have components anymore.


Cool. Thanks.


Cyrad wrote:
Spells don't have components anymore.

Except for some Technomancer spells that require 'batteries' to be expended/used in the spell.


Gilfalas wrote:
Cyrad wrote:
Spells don't have components anymore.

Except for some Technomancer spells that require 'batteries' to be expended/used in the spell.

Or bots that require junked tech. Or Raise Dead that requires an expensive component. Or...

There are several situational material components.

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