In the Center of Things - The Cracked Anvil Tavern


Gamer Life General Discussion


You’re starting to build you own worlds. You’ve got all the ideas and you’re not sure where to go. The first part is putting some things down on paper. Over the course of the next few months I am going to be building a small town for a homebrewed Pathfinder game, although a lot of it will be sans rules and can be used in any vaguely medieval fantasy setting. For new GMs world building can be one of the most daunting things to do, and not because you don’t have great ideas, because finding focus and making happen can sometimes seem impossible.

This week a look at what I would consider the center of any town, the place people come to eat. But really you could start anywhere. When you’re developing a town for your setting where do you begin? A person? A location? An event that happened there in the past? If you’re reading about a location in a setting what do you like to know about it?

Sovereign Court

I think Saltmarsh from 3.5 DMG II is a good barebones city layout helpful to newb homebrewers.

Personally, I like history and politics. From there you get mysteries and political intrigue enough to fill a campaign.


I had a great time in Downtown Ballinspittle

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