Diesel Punk Firearm Rules Updated


Homebrew and House Rules


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Awhile ago I posted the rules for some WW2 style Era firearms in a Dieselpunk themed settings. I received some suggestions and made some changes. Seeing as how that was forever ago I now present you with the updated rules, including grenades and weapon attachments.
Link


Cavalier proficiencies aren't included.

Good work overall.


So basically, you get to make a metric but load of attacks with these, but you run a really big risk of a misfire when you just got full auto. I like it. Combat style really fitting to a gambler.


And it's also good to see an updated follow-up to that free Diesel-punk stuff out there. ;)

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