
DM Cuc |

I am not sure if this is the right area to post this so feel free to move it if necessary.
**Spoilers from Rise of the Rune Lords**
So my plan is to "play" through RotR with a group of characters (by myself). At the end of the adventure path, three of the characters (wizard or arcanist, fighter, and rogue) decide to take city for themselves. The wizard takes on the mantel of Runelord of Greed. I will be adding ways for him to obtain the powers and all that kind of stuff (such as him spending time reading all the books that are found). The other two party members will more than likely be killed off. The fighter and rogue plan to return to Sandpoint to take it over. The rogue will go before the fighter and murder the mayor, and the heads of all the noble families, excluding Scarnetti's and plant evidence to blame them. When the fighter returns he is quickly elected mayor due to his status and glory within the settlement. The next area of plan is to have the rogue infiltrate one of the other major cities to work on taking it over. Also, the fighter and Shayliss are an item and she is given the Sword of Greed (whatever it is called) and becomes the wizard's champion. That is all I have currently planned with the idea that the wizard will eventually plan to/ and may take over Varisia.
No on to my question, I would like to create a higher level campaign with some mythic rules with the plan for the characters to bring down the Fallen 3 (wizard/arcanist, fighter, and rogue)(working on the name still). What are good source books to read up on to help with this idea. I was originally thinking of having the character's start off completing another AP such as Kingmaker, but couldn't think of a good reason to have them try to "save" Varisia from the Fallen 3. Thank for any help